Tripify

UX Design Project

Timeline: 12 Weeks / Feb-Apr 2023

Role: Interviewer & UX/UI Designer

Tools: Figma, FigJam, Canva

I collaborated with three teammates to design an itinerary app, tripify, focusing on accessibility and convenience.

Overview

People who plan to travel with a group need a way to coordinate their planning in a single place in order to reduce excess stress, save time, and have a relaxing travel experience.

Problem

Research and Comparative Analysis

Flow & Prototype

Ideation Phase

Feedback, Analysis, & Iteration

Reached out to our inner circle (convenience sampling) . Wanted to recruit individual with a disability to gain insight to create a more accessible app.

Interviewee 1

Age: 20 years old

Gender: Female 

Occupation: Student with a concentration in communication sciences and disorders

Deeper Dive:

  • Auditory Disability (deaf)

  • Daily reliance on cochlear implant

Interviewee 2

Age: 22 years old

Gender: Male

Occupation: Entrepreneur at a tech company

Deeper Dive:

  • Immigrant

  • Travelled to 19 countries

Analysis

Organization and planning were important to our participants when travelling, specifically, having tools that make going on a trip easy.

Features

Accessibility

Bluetooth compatibility & captions 

Group chat

Communication portal, share pics/videos, location sharing

Collaborative Notes

To write out itinerary and centralized planning.

Reminders

Due dates, packing, & countdown.

Registry

A shared list of needed items for the trip; people input their name next to what they’ll buy .

Info Sheet

About the country: laws, culture, top attractions/hotels, common transportation etc.

High-Fidelity Prototype